AI Insights · Timothy · June 2021
Top 5 Hybridcasual Games on Android in Argentina - Q2 2021
In Q2 2021, the top hybridcasual games on Android in Argentina showcased diverse performance trends in weekly downloads, active users, and revenue. Sensor Tower provides more insights into these metrics.
In Q2 2021, the top hybridcasual games on Android in Argentina exhibited notable trends in weekly downloads, active users, and revenue. Here’s a breakdown of their performance, based on data from Sensor Tower.
Prison Break: Stick Story saw a fluctuating trend in weekly downloads, beginning the quarter with around 135.7K downloads and dropping to approximately 24.8K by the end of May. However, the game experienced a resurgence in late June, reaching about 47.9K downloads. Active users followed a similar pattern, peaking at 354.5K early in April before declining to around 84.8K by the end of May. The quarter closed with a slight recovery to 139.1K active users.
Tile Connect - Matching Games maintained a steady performance throughout the quarter. Weekly downloads started at around 39.9K and peaked at 77.2K in mid-April, gradually stabilizing to approximately 43.9K by the end of June. Active users mirrored this trend, starting at 76.6K, with a peak of 129.4K in April, and ending the quarter with about 108.4K users.
Super Bino Go: Adventure Jungle experienced a consistent download rate, starting at 45.5K and peaking at 73.9K in early May. The game ended June with around 42.6K downloads. Active users showed a steady upward trend, beginning at 188.5K and reaching a peak of 238.4K in early May, before slightly declining to 200.5K by the end of the quarter.
Mini World: CREATA had a significant increase in weekly downloads in May, starting at 7.1K and peaking at 123.1K. The game finished the quarter with approximately 36.3K downloads. Active users followed this trend, beginning at 61K and peaking at 408.4K in late May, before ending June with around 209.2K users. Revenue showed minor fluctuations, peaking at $139 in late May.
Match 3D Master - Triple Match displayed a varied performance. Weekly downloads started low at 1.2K, surged to 122.5K in mid-April, and ended with around 6.9K by late June. Active users followed a similar trend, peaking at 149.3K in April and concluding the quarter with approximately 46.2K users. Revenue saw minor peaks, reaching up to $93 in mid-June.
For more insights into the performance of these top hybridcasual games, visit Sensor Tower.